Pico TD
About
Pico TD is a pixel-art tower defense game where you defend against incoming enemy vehicles using soldiers. The concept is inspired by the Bloons TD series. Strategically place your units to stop the enemy advance.
Gameplay
Pico TD features tactical gameplay, where you position your soldiers to maximize their effectiveness. The game includes different soldier classes, enemy types, and several levels, along with the ability to upload your own levels following this example.
There are three classes of soldiers:
- Regular Soldier: Balanced unit with moderate damage and a fast fire rate
- Rocket Launcher: High-damage unit with area effect, slower fire rate.
- Sniper: Long-range unit with high damage, slow fire rate.
Enemies can be land, sea, or air-based targets, including trucks, tanks, drones, airplanes, boats, and more. Soldiers and enemies have multiple levels, providing increasing difficulty as the game progresses.
Controls
The game is designed to be played with a mouse but also supports touchscreen input.
Development
The game is actively being developed, but you can already play the early access release.
Credits
The sprites are based on assets from various Kenney asset packs. The sounds were sourced from various open libraries and have been modified.
Updated | 11 hours ago |
Published | 22 days ago |
Status | Released |
Platforms | HTML5, Windows, Linux |
Release date | 6 days ago |
Author | Kicshikxo |
Genre | Strategy |
Made with | Rust, Bevy Engine |
Tags | 16x16, 2D, bevy, No AI, Pixel Art, Singleplayer, Top-Down, Tower Defense |
Average session | A few minutes |
Languages | German, English, Spanish; Castilian, French, Italian, Dutch, Polish, Portuguese (Brazil), Russian, Turkish, Ukrainian |
Inputs | Keyboard, Mouse, Touchscreen |
Links | Source code, Homepage |
Development log
- Early access release6 days ago
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